cmake_minimum_required(VERSION 3.15)
project(clion)

set(CMAKE_CXX_STANDARD 14)

add_executable(p11_Netherlands_03 p11_Netherlands_03.cpp)
add_executable(p01_ref p01_ref.cpp)
add_executable(p10_sort03_shell_02 p10_sort03_shell_02.cpp)
add_executable(p10_sort02_insert_01 p10_sort02_insert_01.cpp)
add_executable(p10_sort02_insert_02 p10_sort02_insert_02.cpp)
add_executable(p10_sort03_shell_01 p10_sort03_shell_01.cpp)
add_executable(p10_sort02_insert_03 p10_sort02_insert_03.cpp)
add_executable(p10_sort03_shell_03 p10_sort03_shell_03.cpp)
add_executable(P11_Netherlands_01 P11_Netherlands_01.cpp)
add_executable(P11_Netherlands_02 P11_Netherlands_02.cpp)

add_executable(primer_01_fact_01 primer_01_fact_01.cpp)
add_executable(primer_02_find_char primer_02_find_char.cpp)
add_executable(p07_fun_03 p07_fun_03.cpp)
add_executable(p07_fun_01 p07_fun_01.cpp)
add_executable(p10_sort02_insert_04 p10_sort02_insert_04.cpp)
add_executable(p10_sort03_shell_04 p10_sort03_shell_04.cpp)
add_executable(p12_merge_01 p12_merge_01.cpp)
add_executable(p13_struct_01 p13_struct_01.cpp)
add_executable(p08_string_01 p08_string_01.cpp)

add_executable(youdao_p8994 youdao_p8994.cpp)
add_executable(p14_recurrent_01 p14_recurrent_01.cpp)
add_executable(p12_merge_02 p12_merge_02.cpp)
add_executable(p08_string_02 p08_string_02.cpp)
add_executable(p08_vector_01 p08_vector_01.cpp)
add_executable(p05_point_02_array_01 p05_point_02_array_01.cpp)
add_executable(p05_point_03_vector_01 p05_point_03_vector_01.cpp)
add_executable(p10_sort02_insert_05 p10_sort02_insert_05.cpp)
add_executable(p10_sort04_selection_01 p10_sort04_selection_01.cpp)
add_executable(p08_vector_02 p08_vector_02.cpp)
add_executable(p08_randam_02 p08_random_02.cpp)
add_executable(p08_random_03 p08_random_03.cpp)
add_executable(p10_sort04_shell_05 p10_sort03_shell_05.cpp)
add_executable(p11_Netherlands_04 p11_Netherlands_04.cpp)
add_executable(p11_Netherlands_05 p11_Netherlands_05.cpp)
add_executable(p12_merge_03 p12_merge_03.cpp)
add_executable(p10_sort01_bubble_02 p10_sort01_bubble_02.cpp)
add_executable(p05_point_02_array_02 p05_point_02_array_02.cpp)
add_executable(p05_point_03_vector_02 p05_point_03_vector_02.cpp)
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add_executable(p10_sort03_shell_06 p10_sort03_shell_06.cpp)
add_executable(p15_LinkedList_01 p15_LinkedList_01.cpp)
add_executable(p15_LinkedList_01B p15_LinkedList_01B.cpp)
add_executable(p15_LinkedList_03reverse_01 p15_LinkedList_03reverse_01.cpp)
add_executable(p07_fun_04 p07_fun_04.cpp)
add_executable(p04_array03 p04_array03.cpp)
add_executable(p01_cube_01 MOOC/p01_cube_01.cpp)
add_executable(p02_circle_01 MOOC/p02_cycle_01.cpp)
add_executable(p04_array01 p04_array01.cpp)
add_executable(p02_cycle_02 MOOC/p02_cycle_02.cpp)
add_executable(p03_coin_01 MOOC/p03_coin_01.cpp)
add_executable(p03_lights_01 MOOC/p03_lights_01.cpp)
add_executable(p01_not_happy BLUE/p01_not_happy.cpp)
add_executable(p06_scanf_03 p06_scanf_03.cpp)
add_executable(p02_yymmdd BLUE/p02_yymmdd.cpp)
add_executable(p02_yymmdd_a BLUE/p02_yymmdd_a.cpp)
add_executable(p02_yymmdd_b BLUE/p02_yymmdd_b.cpp)
add_executable(p02_yymmdd_c BLUE/p02_yymmdd_c.cpp)
add_executable(p02_yymmdd_d BLUE/p02_yymmdd_d.cpp)
add_executable(p02_yymmdd_e BLUE/p02_yymmdd_e.cpp)
add_executable(p08_string_03 p08_string_03.cpp)
add_executable(p02_yymmdd_f BLUE/p02_yymmdd_f.cpp)
add_executable(p02_yymmdd_j BLUE/p02_yymmdd_j.cpp)
add_executable(p03_prime_number_01 BLUE/p03_prime_number_01.cpp)
add_executable(p04_prime_list_01 BLUE/p04_prime_list_01.cpp)
add_executable(myNumber BLUE/myNumber.h)
add_executable(p02_yymmdd_d_02 BLUE/p02_yymmdd_d_02.cpp)
add_executable(p02_yymmdd_d_03 BLUE/p02_yymmdd_d_03.cpp)
add_executable(p04_prime_list_02 BLUE/p04_prime_list_02.cpp)
add_executable(p04_prime_list_02a BLUE/p04_prime_list_02a.cpp)
add_executable(p05_three_numbers_01 BLUE/p05_three_numbers_01.cpp)
add_executable(p04_prime_list_answer BLUE/p04_prime_list_answer.cpp)
add_executable(p06_decode_01 BLUE/p06_decode_01.cpp)
add_executable(p07_joint_int_01 BLUE/p07_joint_int_01.cpp)
add_executable(p08_fibonacci_01 BLUE/p08_fibonacci_01.cpp)
add_executable(p03_prime_number_02 BLUE/p03_prime_number_02.cpp)
add_executable(p03_prime_number_03 BLUE/p03_prime_number_03.cpp)
add_executable(p08_fibonacci_02 BLUE/p08_fibonacci_02.cpp)
add_executable(p09_square_root_01 BLUE/p09_square_root_01.cpp)
add_executable(p10_three_wins_01 BLUE/p10_three_wins_01.cpp)
add_executable(p11_chocolate_01 BLUE/p11_chocolate_01.cpp)
add_executable(p10_three_wins_02 BLUE/p10_three_wins_02.cpp)
add_executable(p11_chocolate_02 BLUE/p11_chocolate_02.cpp)
add_executable(p12_rectangle_01 BLUE/p12_rectangle_01.cpp)
add_executable(p13_series_sum_01 BLUE/p13_series_sum_01.cpp)
add_executable(p14_draw_trangle_01 BLUE/p14_draw_triangle_01.cpp)
add_executable(p15_100_cocks_01 BLUE/p15_100_cocks_01.cpp)
add_executable(p16_ball_01 BLUE/p16_ball_01.cpp)
add_executable(p17_team_01 BLUE/p17_team_01.cpp)
add_executable(p18_password_01 BLUE/p18_password_01.cpp)
add_executable(p19_name_01 BLUE/p19_name_01.cpp)
add_executable(p20_digital_triangle_01 BLUE/p20_digital_triangle_01.cpp)
add_executable(p20_digital_triangle_02 BLUE/p20_digital_triangle_02.cpp)
add_executable(p14_draw_triangle_02 BLUE/p14_draw_triangle_02.cpp)

add_executable(p04_array04_2d p04_array04_2d.cpp)
add_executable(p20_digital_trangle_03 BLUE/p20_digital_triangle_03.cpp)
add_executable(p21_pair_nums_01 BLUE/p21_pair_nums_01.cpp)
add_executable(p21_pair_nums_02 BLUE/p21_pair_nums_02.cpp)
add_executable(p22_cut_tape_01 BLUE/p22_cut_tape_01.cpp)
add_executable(p20_digital_triangle_04 BLUE/p20_digital_triangle_04.cpp)
add_executable(p23_pick_01 BLUE/p23_pick_01.cpp)
add_executable(p25_books_01 BLUE/p25_books_01.cpp)
add_executable(p24_sum_01 BLUE/p24_sum_01.cpp)
add_executable(p26_scores_01 BLUE/p26_scores_01.cpp)
add_executable(p26_scores_02 BLUE/p26_scores_02.cpp)
add_executable(p25_books_02 BLUE/p25_books_02.cpp)
add_executable(p27_abc_cba_01 BLUE/p27_abc_cba_01.cpp)
add_executable(p28_air_balloon_01 BLUE/p28_air_balloon_01.cpp)
add_executable(p28_air_balloon_02 BLUE/p28_air_balloon_02.cpp)
add_executable(p29_scores_01 BLUE/p29_scores_01.cpp)
add_executable(p29_scores_03 BLUE/p29_scores_03.cpp)
add_executable(p29_scores_02 BLUE/p29_scores_02.cpp)
add_executable(p30_neighbour_num_01 BLUE/p30_neighbour_num_01.cpp)
add_executable(p31_three_numbers_01 BLUE/p31_three_numbers_01.cpp)
add_executable(p32_train_time_01 BLUE/p32_train_time_01.cpp)
add_executable(p30_neighbour_num_02 BLUE/p30_neighbour_num_02.cpp)
add_executable(p14_draw_triangle_03 BLUE/p14_draw_triangle_03.cpp)
add_executable(p33_monitor_01 BLUE/p33_monitor_01.cpp)
add_executable(p34_ten_nums_01 BLUE/p34_ten_nums_01.cpp)
add_executable(p35_nums_01 BLUE/p35_nums_01.cpp)
add_executable(p32_train_time_02 BLUE/p32_train_time_02.cpp)
add_executable(p35_string_01 BLUE/p36_string_01.cpp)
add_executable(p37_find_string_01 BLUE/p37_find_string_01.cpp)

add_executable(p38_move_01 BLUE/p38_move_01.cpp)
add_executable(p39_sleep_01 BLUE/p39_sleep_01.cpp)
add_executable(p39_sleep_02 BLUE/p39_sleep_02.cpp)

add_executable(p40_2048_01 BLUE/p40_2048_01.cpp)
add_executable(p41_six_times_01 BLUE/p41_six_times_01.cpp)
add_executable(p41_six_times_02 BLUE/p41_six_times_02.cpp)
add_executable(p41_six_times_01B BLUE/p41_six_times_01B.cpp)
add_executable(p41_six_times_03 BLUE/p41_six_times_03.cpp)
add_executable(p41_six_times_04 BLUE/p41_six_times_04.cpp)
add_executable(p41_six_times_03_prefix_sum BLUE/p41_six_times_03_prefix_sum.cpp)
add_executable(p41_six_times_03_prefix_sum02 BLUE/p41_six_times_03_prefix_sum02.cpp)
add_executable(p41_six_times_03B BLUE/p41_six_times_03B.cpp)
add_executable(p41_six_times_03C BLUE/p41_six_times_03C.cpp)
add_executable(p16_bit_01 p16_bit_01.cpp)
add_executable(p60_bit_02 p16_bit_02.cpp)
add_executable(p16_bit_01B p16_bit_01B.cpp)
add_executable(p17_char_01 p17_char_01.cpp)
add_executable(p42_year_01 BLUE/p42_year_01.cpp)
add_executable(p16_bit_01C p16_bit_01C.cpp)
add_executable(p15_100_cocks_02 BLUE/p15_100_cocks_02.cpp)
add_executable(p15_100_cocks_03 BLUE/p15_100_cocks_03.cpp)
add_executable(p43_nums_01 BLUE/p43_nums_01.cpp)
add_executable(p15_100_cocks_04 BLUE/p15_100_cocks_04.cpp)
add_executable(p14_draw_triangle_04 BLUE/p14_draw_triangle_04.cpp)
add_executable(p17_char_01B p17_char_01B.cpp)
add_executable(p44_buy_01 BLUE/p44_buy_01.cpp)
add_executable(p17_char_arr_01 p17_char_arr_01.cpp)
add_executable(p45_base_converse_01 BLUE/p45_base_converse_01.cpp)
add_executable(p10_sort01_bubble_03 p10_sort01_bubble_03.cpp)
add_executable(p10_sort01_bubble_01 p10_sort01_bubble_01.cpp)
add_executable(p05_point_01 p05_point_01.cpp)
add_executable(p05_point_01B p05_point_01B.cpp)
add_executable(p05_point_01C p05_point_01C.cpp)
add_executable(p05_point_02 p05_point_02.cpp)
add_executable(p05_point_swap_01 p05_point_swap_01.cpp)

add_executable(p07_fun_05 p07_fun_05.cpp)
add_executable(p16_bit_01D p16_bit_01D.cpp)
add_executable(p18_number_01 BLUE/p46_number_01.cpp)
add_executable(p18_struct_01 p18_struct_01.cpp)
add_executable(p18_struct_02_sort p18_struct_02_sort.cpp)
add_executable(p18_struct_03_rank p18_struct_03_rank.cpp)
add_executable(p47_travel_01 BLUE/p47_travel_01.cpp)
add_executable(p48_password_01 BLUE/p48_password_01.cpp)
add_executable(p08_string_04 p08_string_04.cpp)
add_executable(p48_password_02 BLUE/p48_password_02.cpp)
add_executable(p49_luckNumber_01 BLUE/p49_luckNumber_01.cpp)
add_executable(p49_luckNumber_02 BLUE/p49_luckNumber_02.cpp)

add_executable(p50_imageZip_01 BLUE/p50_imageZip_01.cpp)
add_executable(p50_imageZip_02 BLUE/p50_imageZip_02.cpp)
add_executable(p50_imageZip_01B BLUE/p50_imageZip_01B.cpp)
add_executable(p50_imageZip_03 BLUE/p50_imageZip_03.cpp)
add_executable(p48_password_03 BLUE/p48_password_03.cpp)
add_executable(p04_array05_char p04_array05_char.cpp)
add_executable(p51_ancientBooks_01 BLUE/p51_ancientBooks_01.cpp)
add_executable(p05_point_char_01 p05_point_char_01.cpp)
add_executable(p01_base p01_base.cpp)
add_executable(p01_base02 p01_base02.cpp p01_base02.cpp)
add_executable(p01_bool p01_bool.cpp)
add_executable(p47_travel_02 BLUE/p47_travel_02.cpp)
add_executable(p03_switch p03_switch.cpp)
add_executable(p01_max_int p01_max_int.cpp)
add_executable(p10_sort02_insert_07 p10_sort02_insert_07.cpp)
add_executable(p10_sort02_insert_08 p10_sort02_insert_08.cpp)
add_executable(p05_point_01D p05_point_01D.cpp)
add_executable(p05_point_01void p05_point_01void.cpp)
add_executable(p05_point_01string p05_point_01string.cpp)
add_executable(p05_point_04_fun p05_point_04_fun.cpp)
add_executable(p10_sort02_insert_09 p10_sort02_insert_09.cpp)

add_executable(p19_highPrecisionAdd_01 p19_highPrecisionAdd_01.cpp)
add_executable(p19_highPrecisionMultiply_A01 p19_highPrecisionMultiply_A01.cpp)
add_executable(p19_highPrecisionSubtract_01 p19_highPrecisionSubtract_01.cpp)
add_executable(p48_password_04 BLUE/p48_password_04.cpp)
add_executable(p48_password_05 BLUE/p48_password_05.cpp)
add_executable(p10_sort01_bubble_04 p10_sort01_bubble_04.cpp)
add_executable(p10_sort04_selection_02 p10_sort04_selection_02.cpp)
add_executable(p10_sort01_bubble_05 p10_sort01_bubble_05.cpp)
add_executable(p10_sort02_insert_10 p10_sort02_insert_10.cpp)
add_executable(p45_base_converse_02 BLUE/p45_base_converse_02.cpp)
add_executable(p45_base_converse_03 BLUE/p45_base_converse_03.cpp)
add_executable(p52_num_to_words_01 BLUE/p52_num_to_words_01.cpp)
add_executable(p52_num_to_words_02 BLUE/p52_num_to_words_02.cpp)
add_executable(p53_password_01 BLUE/p53_password_01.cpp)
add_executable(p54_date_01 BLUE/p54_date_01.cpp)
add_executable(p55_sale_01 BLUE/p55_sale_01.cpp)
add_executable(p10_sort02_insert_11 p10_sort02_insert_11.cpp)

add_executable(p01_sprintf p01_sprintf.cpp)
add_executable(p05_point_05_string p05_point_05_string.cpp)
add_executable(p53_password_02 BLUE/p53_password_02.cpp)
add_executable(p53_password_03 BLUE/p53_password_03.cpp)
add_executable(p53_password_04 BLUE/p53_password_04.cpp)

add_executable(p49_luckNumber_03 BLUE/p49_luckNumber_03.cpp)
add_executable(p56_hitDrum_01 BLUE/p56_hitDrum_01.cpp)
add_executable(p59 BLUE/p59_maxNum_01.cpp)
add_executable(p58 BLUE/p58_get_scores_01.cpp)
add_executable(p57 BLUE/p57_palindrome_01.cpp)

add_executable(p57_palindrome_02 BLUE/p57_palindrome_02.cpp)
add_executable(p57_palindrome_03 BLUE/p57_palindrome_03.cpp)
add_executable(p58_get_scores_02 BLUE/p58_get_scores_02.cpp)
add_executable(p58_get_scores_03 BLUE/p58_get_scores_03.cpp)
add_executable(p58_get_scores_04 BLUE/p58_get_scores_04.cpp)
add_executable(p58_get_scores_05 BLUE/p58_get_scores_05.cpp)
add_executable(p58_get_scores_06 BLUE/p58_get_scores_06.cpp)
add_executable(p58_get_scores_07 BLUE/p58_get_scores_07.cpp)
add_executable(p58_get_scores_08 BLUE/p58_get_scores_08.cpp)
add_executable(p59_maxNum_02 BLUE/p59_maxNum_02.cpp)
add_executable(p59_maxNum_03 BLUE/p59_maxNum_03.cpp)
add_executable(p01_base_10ToN_01 p01_base_10ToN_01.cpp)
add_executable(p01_base_NTo10_01 p01_base_NTo10_01.cpp)
add_executable(p16_bit_03_add_01 p16_bit_03_add_01.cpp)
add_executable(p60_add_bit_01 BLUE/p60_add_bit_01.cpp)
add_executable(p60_add_bit_02 BLUE/p60_add_bit_02.cpp)
add_executable(p60_add_bit_03 BLUE/p60_add_bit_03.cpp)
add_executable(p60_add_bit_04 BLUE/p60_add_bit_04.cpp)
add_executable(p61_bit_add_01 BLUE/p61_bit_add_01.cpp)
add_executable(p61_bit_subtract_01 BLUE/p61_bit_subtract_01.cpp)
add_executable(p61_bit_multiply_01 BLUE/p61_bit_multiply_01.cpp)
add_executable(p61_bit_divide_01 BLUE/p61_bit_divide_01.cpp)

add_executable(p04_array04_2d_02 p04_array04_2d_02.cpp)
add_executable(p02_scanf p02_scanf.cpp)
add_executable(p20_file_01 p20_file_01.cpp)
add_executable(p20_file_02 p20_file_02.cpp)
add_executable(p16_bit_03_add_02 p16_bit_03_add_02.cpp)
add_executable(p10_sort02_insert_12 p10_sort02_insert_12.cpp)
add_executable(p04_array04_2d_03 p04_array04_2d_03.cpp)
add_executable(p04_array04_2d_04 p04_array04_2d_04.cpp)
add_executable(p16_bit_01E p16_bit_01E.cpp)
add_executable(p04_array04_2d_05 p04_array04_2d_05.cpp)
add_executable(p62_present_01 BLUE/p62_present_01.cpp)
add_executable(p04_array04_2d_06 p04_array04_2d_06.cpp)
add_executable(p05_point_01E p05_point_01E.cpp)
add_executable(p18_struct_01B p18_struct_01B.cpp)
add_executable(p18_struct_04_node p18_struct_04_node.cpp)
add_executable(p63_numGame_01 BLUE/p63_numGame_01.cpp)
add_executable(p04_array02_bubble_sort p04_array02_bubble_sort.cpp)
add_executable(p64_words_01 BLUE/p64_words_01.cpp)
add_executable(p10_sort01_bubble_06 p10_sort01_bubble_06.cpp)
add_executable(p10_sort02_insert_13 p10_sort02_insert_13.cpp)
add_executable(p15_LinkedList_02 p15_LinkedList_02.cpp)
add_executable(p15_LinkedList_02B p15_LinkedList_02B.cpp)
add_executable(p15_LinkedList_02C_del p15_LinkedList_02C_del.cpp)
add_executable(p10_sort02_insert_14 p10_sort02_insert_14.cpp)
add_executable(p15_LinkedList_02D p15_LinkedList_02D.cpp)
#add_executable(p15_LinkedList_02E p15_LinkedList_02E.cpp)
add_executable(p65_base_01 BLUE/p65_base_01.cpp)
add_executable(p66_encode_01 BLUE/p66_encode_01.cpp)
add_executable(p66_encode_02 BLUE/p66_encode_02.cpp)

add_executable(p05_point_01F p05_point_01F.cpp)
add_executable(p66_encode_03 BLUE/p66_encode_03.cpp)

add_executable(p67_tower_01 BLUE/p67_tower_01.cpp)
add_executable(p05_point_02_array_03 p05_point_02_array_03.cpp)
add_executable(p14_recurrent_02_sum p14_recurrent_02_sum.cpp)
add_executable(p14_recurrent_02_fib p14_recurrent_02_fib.cpp)
add_executable(p14_recurrent_03 p14_recurrent_03.cpp)

add_executable(p14_recurrent_04_honai_01 p14_recurrent_04_honai_01.cpp)
add_executable(p14_recurrent_02_fib02 p14_recurrent_01_str.cpp)
add_executable(p68_GCD_01 BLUE/p68_GCD_01.cpp)
add_executable(p68_LCM_01 BLUE/p68_LCM_01.cpp)

add_executable(p68_GCD_02 BLUE/p68_GCD_02.cpp)
add_executable(p69_factorize_01 BLUE/p69_factorize_01.cpp)
add_executable(p69_factorize_02A BLUE/p69_factorize_02A.cpp)
add_executable(p69_factorize_01B BLUE/p69_factorize_01B.cpp)

add_executable(p10_sort02_insert_15 p10_sort02_insert_15.cpp)
add_executable(p68_GCD_03 BLUE/p68_GCD_03.cpp)
add_executable(p69_factorize_01C BLUE/p69_factorize_01C.cpp)
add_executable(p10_sort02_insert_16 p10_sort02_insert_16.cpp)
add_executable(p14_recurrent_05_printArr p14_recurrent_05_printArr.cpp)
add_executable(p14_recurrent_02_fib03 p14_recurrent_02_fib03.cpp)
add_executable(p14_recurrent_05_printArr02 p14_recurrent_05_printArr02.cpp)
add_executable(p14_recurrent_05_printArr03 p14_recurrent_05_printArr03.cpp)
add_executable(p14_recurrent_05_printLinkedList01 p14_recurrent_05_printLinkedList01.cpp)
add_executable(p21_greed_01_cookies p21_greed_01_cookies.cpp)
add_executable(p21_greed_02_blocks p21_greed_02_blocks.cpp)

add_executable(p21_greed_02_blocks02 p21_greed_02_blocks02.cpp)
add_executable(p21_greed_03_nextNum p21_greed_03_nextNum.cpp)
add_executable(p21_greed_03_nextNum02 p21_greed_03_nextNum02.cpp)
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